Fours
12–8
Lives · Win by Elimination · 14:05
Player stats
Columns
| Overall | Damage | Combat | Items | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| the seven year itchFoundation | 3 / 1 | 0 | 6 | 5.7 | 37k | 23k | 61% | 0.88 | 4.4k | 0 | 12% | 44% | 0 | 3 | 14:04 | 332 +3 |
| RoboOMEGA | 3 / 3 | 1 | 2 | 5.0 | 25k | 19k | 56% | 0.81 | 5.3k | 3 | 14% | 50% | 0 | 6 | 9:51 | 327 +4 |
| suridegen | 4 / 2 | 1 | 1 | 3.0 | 27k | 27k | 49% | 0.80 | 4.5k | 1 | 12% | 55% | 0 | 2 | 14:04 | 304 +3 |
| TheDeadPresidents | 2 / 2 | 0 | 5 | 3.3 | 26k | 21k | 55% | 1.05 | 3.9k | 1 | 10% | 61% | 0 | 1 | 14:04 | 169 +5 |
| Team total | 12 / 8 | 2 | 14 | 17.0 | 114k | 91k | 56% | 0.87 | 18k | 5 | 11% | 50% | 0 | 12 | 52:06 | |
| Team B · Lost | ||||||||||||||||
| aitiEternal | 0 / 3 | 0 | 1 | 2.4 | 21k | 32k | 40% | 1.51 | 636 | 0 | 14% | 100% | 2 | 0 | 14:04 | 307 −4 |
| DreDAY | 8 / 3 | 1 | 0 | 7.3 | 20k | 25k | 45% | 0.67 | 6.9k | 0 | 10% | 45% | 3 | 1 | 11:59 | 193 −5 |
| Low | 0 / 3 | 0 | 4 | 4.2 | 30k | 25k | 54% | 0.73 | 1.9k | 3 | 11% | 38% | 0 | 2 | 13:40 | 285 −3 |
| retroactionwarriors | 0 / 3 | 0 | 2 | 6.1 | 20k | 32k | 38% | 0.97 | 1.3k | 2 | 16% | 33% | 2 | 2 | 12:12 | 328 −2 |
| Team total | 8 / 12 | 1 | 7 | 20.0 | 91k | 114k | 44% | 0.86 | 11k | 5 | 13% | 40% | 7 | 5 | 51:57 | |
Chat log
- BOMBED wanted to pb thor u
- Low changed ships to Terrier.
- retroaction among other things cres
- suri cigarettes, coffee, weed.
- Crescendo do we queue?
- retroaction changed ships to Terrier.
- - 3 -
- suri thats how my first kb died.
- - 2 -
- - 1 -
- GO!
- Crescendo to queue or not to queue... that is the question
- BOMBED do it before we make u fix something
- bone lol
- retroaction this a 3v4
- the seven year itch wut
- Dre da bess
- Crescendo so comfy being in bed watching u guys close out an epic 2v2
- BOMBED how did low die
- Crescendo by being terrible
- Crescendo like usual
- Low kb the seven year itch -- Assist: Robo (999 dmg)
- Low has 2 lives remaining
- Score: 1-0 Team A -- [1:15]
- BOMBED wasted 2 reps killing kepi but thought worth to make it 3v2
- BOMBED knew i would die
- the seven year itch kb Dre (1193 dmg) -- Assist: Low (212 dmg)
- the seven year itch has 2 lives remaining
- Score: 1-1 -- [1:27]
- the seven year itch pb skills rusty
- Kepi retro tilted me
- retroaction sev fat
- Crescendo u can't trust people to close out a 2v2
- Crescendo er 3v2
- BOMBED seemed liked massive damage on robo
- BOMBED his death caught me off guard
- Crescendo robo choked though
- BOMBED did every shrap hit him
- BOMBED yeah but the dmg still
- BOMBED seemed like alot
- retroaction 2 fast
- Crescendo no it was a bullet and direct bomb
- retroaction u guys wish
- Crescendo robo had 800ish and that was 1000 damage
- Robo kb Dre (1272 dmg) -- Assist: Low (212 dmg)
- Robo has 2 lives remaining
- Score: 2-1 Team B -- [2:32]
- Dre GOD AMONGST INSECTS
- Dre GOD DID
- BOMBED need to relearn this sht
- BOMBED gonna have to grind
- Kepi dev/cres que
- BOMBED hooked on kcd2
- Dre lol
- Dre im such a bully
- Crescendo ok
- Da Monkk re learn what
- kdak 7 in line
- BOMBED if i lose on kdaks team im helping him
- BOMBED fyi
- aiti kb suri -- Assist: TheDeadPresidents (848 dmg)
- aiti has 2 lives remaining
- Score: 2-2 -- [3:37]
- BOMBED cres wat u think about the "do u accept playing with bad ppl" idea
- BOMBED for the ppl rated too high
- Da Monkk that go for everyone
- suri kb Dre (943 dmg)
- suri has 2 lives remaining
- Score: 3-2 Team B -- [3:55]
- Dre kb suri (1572 dmg)
- Dre has 2 lives remaining
- Score: 3-3 -- [3:55]
- Da Monkk we dont need that
- Dre GOD AMONGST INSECTS
- Dre GOD DID
- BOMBED some ppl dont get to play
- Dre lol do i have all 3 kills
- Crescendo when i played in chaos and got better it was because i would always queue with the shitters
- BOMBED carn kdak etc
- Low kb suri (866 dmg) -- Assist: TheDeadPresidents (212 dmg)
- Low has 1 life remaining
- Score: 4-3 Team A -- [4:17]
- Low changed ships to Lancaster.
- Crescendo and use that as like a handicap to play better
- Da Monkk just remove x and let ppl suffer for a couple days
- retroaction what an escape
- Crescendo theres an unranked queue
- BOMBED unranked takes away motivation
- Crescendo the thing about the x is that its important
- retroaction kb Robo (1015 dmg) -- Assist: the seven year itch (332 dmg)
- retroaction has 2 lives remaining
- Score: 5-3 Team A -- [4:58]
- BOMBED need pts
- Robo kb Dre (212 dmg) -- Assist: retroaction (636 dmg)
- Robo has 1 life remaining
- Score: 5-4 Team A -- [4:58]
- Robo changed ships to Lancaster.
- Crescendo when you have a mixture of skill levels the games are much higher variance
- Da Monkk I think you should just keep the winners in
- Kepi you should make the other queue count towards rating.... but max it out at +1 or -1
- Da Monkk that will solve everything
- Kepi gives them a chance to climb up at least
- Crescendo higher variance = lower signal when one team beats the other
- Crescendo its too much randomness and not a good indicator of which team was better
- Da Monkk random the 4 winners
- Crescendo mostly a matter of which team's shitter sucked more
- BOMBED is there no smart idea to get the ppl rated too high to play more
- pic you could have two separate ratings for ranked and unranked
- Da Monkk this is literally unranked lol
- TheDeadPresidents kb Dre (1496 dmg) -- Assist: retroaction (636 dmg)
- TheDeadPresidents has 2 lives remaining
- Score: 5-5 -- [6:12]
- Dre lol i have all the kills
- Dre im goign for 12
- BOMBED kdak u smart fuk
- Da Monkk not like we have leaderboard for a special or anything
- BOMBED think of a fix
- aiti kb Robo (1431 dmg) -- Assist: the seven year itch (212 dmg)
- aiti has 1 life remaining
- Score: 6-5 Team A -- [6:45]
- kdak fix = always let me play
- Robo gd
- Low Im going to chart this galaxy
- Crescendo the players that are at the top end and lower end of the curve are going to have a bit more difficult of a time getting games but there are enough players where it's still possible
- kdak and spec bombed
- BOMBED i need prac fuk u
- Da Monkk remove x and keep the winners in
- Da Monkk problem solve
- Da Monkk im serious
- the seven year itch wuit
- Dre LOL
- Dre IM A BULLY
- Crescendo no point keeping winners in, if enough people are playing everyone is constantly getting pracs
- Crescendo no waiting involved
- Crescendo no such thing as "winner" stays
- Crescendo since you can have as many pracs simultaneously as you want
- Easton got 1 today in 5-6 hours
- Avalon modern gaming
- Da Monkk bot skipped me like 4times today and put in the same 8 players
- suri zzz
- suri ft
- suri ft
- Crescendo on the flipside u didnt have to play with shitters?
- Da Monkk some will get punish either way
- BOMBED can u not make it where like the top players get in but gain no pts for the win vs shtters but lose pts if they lose
- Crescendo kinda sucky either way
- BOMBED no idea if that fixes anything
- BOMBED im retarded irl
- Kepi that's not the normal scenario bombed
- Crescendo the more rules and exceptions that are added the lower quality the system becomes generally
The first 150 of 247 lines.
